Breach | |
---|---|
Developer(s) | Atomic Games |
Engine | Hydrogen Engine |
Platform(s) | Xbox Live Arcade, Microsoft Windows |
Release date(s) | January 26, 2011[1] |
Genre(s) | First-person shooter, tactical shooter |
Mode(s) | Multiplayer |
Rating(s) |
|
Media/distribution | Download |
Breach is a team-based first-person shooter multiplayer video game developed by Atomic Games. It was announced on March 26, 2010 at PAX East 2010 for Windows PCs and the Xbox 360. Breach was distributed online for the Xbox 360 by Xbox Live Arcade, and on Windows by Steam.[2] It features dynamic destructible environments[3] and a cover system.[4]
When released, the game featured five maps. Atomic games have said that another free map will be released once the Breach community have reached certain goals.[5] There are four game modes: Infiltration, Convoy, Retrieval and Team Deathmatch.[6] The game features five classes: Sniper, Gunner, Support and Rifleman are available to all players, with a Recon class being unlockable after players have "mastered" two of the four original classes.[7] Breach has an XP system that allows players to purchase gadgets, such as bionic ears and remote motion sensors.[8] Perks are also available to allow class customization.[8] The game supports multiplayer matches of up to 16 people.[5]
In Breach, players take the role of the CIA's Special Activities Division, an organisation that carries out black ops for the US government.[9]
Steam version is now defunct and cannot be purchased.
Contents |
There are four game modes, Infiltration, Retrieval, Team Deathmatch and Convoy. Infiltration is an objective capture mode similar to those found in many other first person shooter games, where certain points are captured and the team with the most points wins. Retrieval involves the teams attempting to capture an object. Team Deathmatch is a simple format where there is a time minute and the team with the most kills at the end wins. Finally convoy involves one team escorting a convoy to a checkpoint and the other attempting to prevent it getting there. The convoy itself is indestructible, but it cannot move without an escort.
There are five classes: Rifleman, Gunner, Sniper, Support and Recon. The Rifleman represents "standard" soldiers, using automatic rifles and similar weapons and specialising in mid-range combat. The Gunner class uses machineguns such as the M60, and specialises in suppression using high damage, high rate-of-fire, but low accuracy weapons. The Sniper class uses scoped rifles and specialises in long-range combat using slow, carefully aimed shots. The Support class specialises in close-quarters combat, primarily using shotguns. The Recon class is only available after the player has gained enough experience with other classes to have "mastered" them, and is between the Rifleman and Sniper classes, specialising in mid- and long-range combat.
This game has received mixed reviews from critics. It currently has a 56 out of 100 on Metacritic for Xbox 360 version and 66 for PC version.[10][11] In its first week, Breach moved over 15,000 units.[12]